Main Character Face – Alex Silva
Alex Silva’s face was developed as a contemporary hero study, using controlled expression, strong lighting and detailed presentation to establish personality. The portrait needed to feel credible in both narrative close-ups and a polished character-selection interface.
Main Character Body – Alex Silva
The full-body design translated that identity into costume, silhouette and stance. Historical references were reinterpreted through cleaner, more futuristic forms so the character retains the adventurous spirit of Prince of Persia while belonging to this new timeline.
Game Mode – Alex Silva
The game-mode screens explored how character information, selection controls and cinematic imagery could coexist. The interface was structured to remain readable without interrupting the atmosphere, using hierarchy and framing to guide attention naturally.