Creative Process

This second classic-car collection continues the study of automotive heritage through accurate proportion, distinctive bodywork and period-specific details. Each vehicle was approached as an individual design story, with modelling, materials, lighting and camera composition working together to preserve its character in a contemporary 3D presentation.

Classic Car Showcase — Mercedes-Benz W115 1976

The Mercedes-Benz W115 was developed around its restrained proportions, formal grille and precise chrome details. Body panels and trim were carefully balanced with period-appropriate paint and interior materials, while the lighting emphasises the car’s solid, understated elegance.

Classic Car Showcase — Renault Supercinq (R5 Mk2) 1987

The Renault Supercinq required a lighter and more compact visual treatment. Its practical hatchback silhouette, characteristic glazing and small design details were reconstructed to preserve the approachable personality of the original 1980s vehicle.

Classic Car Showcase — Volkswagen Golf GTI Mark 2 1985

The Golf GTI Mark 2 focused on the details that define its performance identity: compact stance, clean geometric bodywork and recognisable GTI accents. Subtle material and lighting choices keep the model authentic while giving the final renders a polished automotive character.

Screenshots – Cinema 4D and Unreal Engine 5

The process screenshots show the models before and during final presentation. Cinema 4D supported the vehicle construction, panel refinement and detailed components, while Unreal Engine 5 provided the real-time environments, materials, lighting and camera compositions used for the showcase.