This second classic-car collection continues the study of automotive heritage through accurate proportion, distinctive bodywork and period-specific details. Each vehicle was approached as an individual design story, with modelling, materials, lighting and camera composition working together to preserve its character in a contemporary 3D presentation.
Screenshots – Cinema 4D and Unreal Engine 5
The process screenshots show the models before and during final presentation. Cinema 4D supported the vehicle construction, panel refinement and detailed components, while Unreal Engine 5 provided the real-time environments, materials, lighting and camera compositions used for the showcase.