Creative Process

The first Classic Cars collection was created to bring three very different periods of automotive design into a consistent visual showcase. The process focused on recognising the defining silhouette of each vehicle, rebuilding its characteristic details and using materials and controlled lighting to communicate age, craftsmanship and personality.

Classic Car Showcase — Datsun Type 16 Sedan 1937

The Datsun Type 16 Sedan was shaped around the compact proportions and handcrafted character of early automotive design. Rounded bodywork, narrow wheels, chrome elements and period details were refined to preserve the charm and simplicity of the 1937 original.

Classic Car Showcase — Alfa Romeo 1750 GT Veloce 1968

The Alfa Romeo 1750 GT Veloce was approached through its elegant coupé silhouette and sporting balance. The modelling emphasised clean body lines, distinctive front details and refined trim, supported by paint and lighting that reveal the car’s Italian character.

Classic Car Showcase — Volkswagen Carocha 1967

The Volkswagen Carocha was rebuilt around its instantly recognisable curved profile. Small elements such as lights, bumpers, windows and wheel proportions were treated carefully, while softer materials and welcoming compositions reinforce the familiar personality of the classic model.

Screenshots – Cinema 4D and Unreal Engine 5

The technical views document how the vehicles were built and prepared for the final renders. Cinema 4D was used for modelling and surface refinement, with Unreal Engine 5 supporting real-time material evaluation, environment lighting and the final automotive presentation.